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Compendium
Welcome to the land of Ourania - a place of beastly magic, history and subterfuge recently marred by war and grief. We are a fantasy-driven Canine and Equine play-by-post roleplay game for mature members ages 16 and up, with an emphasis on heavy lore and customizable magics. This compendium is designed to assist in learning all about the site's game mechanics, history, member expectations and more. Before you register an account with us, we urge you to read through the links below over an appropriate period of time in order to get a firm grasp of what we do and how we do it. If at any point in time you have questions, be sure to ask in our Discord. Ourania awaits you!
When the Seasons were Named and the Auras strengthened because of it, something mysterious began to happen... With the arrival of each season, certain creatures who felt tied or connected to that season began to exhibit signs of enhanced Aura-strength and accuity: their magic became more accurate, their bodies were slower to tire, and some even found themselves possessing of a specific boon to their bodies or minds that aided them in their daily lives. Resources were more easily obtained, and they felt at one with the land of Ourania in a way they never before had.

These creatures called upon the Named and beseeched them for information. The Named answered:

“You are beholden to your Grind. Your season is marked: your ties permanent. Honor your Grindhold, and it in turn will honor you.”

The mystery was a mystery no more.



Choosing a Grind

When you apply with a character (whether native or immigrant), you will be given the opportunity to choose a Season that your character most closely aligns with. Each season has various representations indicative of the time of year, detailed below:

MORANA - Winter - Cold as ice, embodying all manner of frigid and decay.
EUTHALIA - Spring - Renewed, warm, at peace; snug against nature's breast and all manner of gentle.
UDANE - Summer - Fire, brimstone, metal, all heat and arid stillness.
ARAVIND - Autumn - Celebration, virility, indicative of endings and sordid feelings.

In addition to the physical and magical boons described above, your character will also have the opportunity to select and implement one Perk during their Grindhold season:

  • 100% success retrieving resources
    Limit 5 resources. You must still quest for the items individually.
  • Visible Aura
    Your aura glows visibly about you, and can feel static at the touch.
  • Dual-wielding aura magic
    Wield two of your magics at once, bucking the single-magic rule.
  • Advance a level in your chosen Skill Tree
    Increase your Skill to the next level on its tree. ** COMING SOON!


Choose your Season carefully, as once a Grind has been established, it cannot be changed! Your character's Grind will remain with them throughout their time in Ourania, regardless if they venture beyond the lands' borders and return at a later date. As with all of Ourania's game mechanics and concepts, we urge members to moderate themselves sufficiently when it is their character's Grindhold, both to maintain fairness as well as to avoid significantly overpowering them in order to swing a situation to their advantage.